Menu

CDDC Conference “Crowddreaming: Youth Co-Create Digital Culture”

Would you like to have it in your language?
Please note that this is machine translation and some mistakes are possible.

Type of the event: Conference/congress/forum

Online or offline: Online

Main theme/focus: Basic Digital Skills / Media Literacy

Main theme/focus: Basic Digital Skills / Media Literacy
Digital Cultural Heritage

Date time start: 25/03/2021 14:00

Date time end: 25/03/2021 17:15

Number of hours: 3,15

Country: Belgium

Region: Brussels Capital Region

City/Town: Brussels

Organisation: ALL DIGITAL

Address of the event: Rue du Commerce 123, Brussels, Belgium

Url of the event: https://all-digital.org/events/cddc-crowddreaming-conference/

Email of the organiser: info@all-digital.org

Phone of the organiser:

Target Group: General public

Number of participants: 178

Short description of the event:

CDDC project consortium organised the online conference “Crowddreaming: Youth Co-Create Digital Culture” on 25 March 2021 at 14:00 – 17:15.

Crowddreaming: Youth Co-Create Digital Culture (CDDC) is an Eramus+ project that started in January 2019. The project aims to scale up an Italian good practice in the field of the valorization of digital cultural heritage as a means for inclusive education and the promotion of European values among youngsters. In the last two years, we developed a curriculum and MOOC to train the teachers in schools on how to use the methodology with their students. This results of the CDDC methodology are “digital scenes” by students across Europe and put together in a digital monument – Europa Square.

The online conference presented the results of the project. But not only that. The event offered food for thought with two interesting keynotes from experts in the field of digital cultural heritage and innovation and provide a space for discussion with the representatives of different stakeholders (NGOs, European Commission, European Parliament) on why we need stronger collaboration between cultural heritage and education sectors across Europe.

Project partners presented the lessons learned and recommendations to educators and policymakers on how to use the methodology as a means for inclusive education and the promotion of European values among young people.

Finally, participants had the opportunity to explore Europa Square, the pinnacle of our project. It hosts 80 digital scenes created by 80 groups of students under the mentorship of their teachers from Croatia, Greece, Latvia, and Italy. The platform showcases the successful scaling up and implementation of the Crowddreaming methodology.

Photos from the event:

The event is: Completed